Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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96% positive of 107 · Very Positive · Live from Steam
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A sardonic take on nationalism and the Cold War though a minimalist and fast paced RTS. Scheme your way through a highly replayable campaign, or conduct some "diplomacy" on your "friends" in multiplayer.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 96% on 2026-11-01 → 96% today (107 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Mac (2 downloads)
what I test builds with before updating the live branch
Hey folks, hope things are well. We've got a couple more community-reported bugs to squash. Change list Added a peace cooldown after nuking bots so that they're a little less gullible Gated troop experience behind groundforces T1 research Fixed a couple resear…
Desync FixesSome new approaches to reigning in the gamestate in the long run. I had been previously trying to prevent floating-point math based desync. That never really worked that well. Now we're trying some bandaid fixes! The good news is that they're prett…
Fixed a bug where collapsed states stayed on the infopanel Adjusted Disbanding so that it avoids deleting veteran units Bots now call off invasion prep more easily Moved WOPR and RANDOM to the end of the level list since it feels right Thank you to sock and vj…
Greetings Autocrats!Some good news! Kiloton was just announced as a finalist in the 2026 Independent Games Festival! We are a nominee for Best Student Game. If you are a fellow game person and plan on coming to the GDC this march, you'll find Kiloton (and me) …
It looks like the last patch inadvertently disabled unlocking achievements! This patch should fix that.
There was a bug where improperly saved editor data could corrupt one of the menus, interrupting the loading process and causing each level to immediately shutdown. That has been fixed! I've also made sure that, at least until I add specific research tools into…
Enjoying Kiloton? Enjoy crushing feeble strangers in online tournaments? Enjoy money? Introducing the KILOTON tournament Vol.1 ! After much deliberation spacemann and Putin (no relation) are officially launching the first official Kiloton tournament! This will…
Kiloton v 2.8 Patch NotesAdded scenario support for 8 nations! Editor SupportFixed Population Bar GraphsUpdated Random scenario to use 8 nationsAdded new Casualty CounterUpdates in real time on the war panelSpits out a report at the end of each warUsed in some…
Our mapping contest has come to its conclusion! Congratulations to FireWarpSkill for the winning map ISLAND. All these levels will be available on the second page of the campaign.New Levels!Generally, the levels included at launch were pretty easy. Hopefully t…
Hello Everyone! Have you tried out the scenario editor? Made any cool custom scenarios recently? Well...That's right. Your maps are being drafted into the great patriotic war against... not enough maps! Millions will surely perish. Hop into the discord, and se…
This has been a long time coming, so I appreciate y'all bearing with me! Added multiplayer bot support. Use the. "bots = " command to set the server bot count Assorted bugfixes. Previously some actions like peace-offer-withdrawals were not networked, allowing …
A commonly requested feature was the option to design your own levels. I've gone ahead and added some tools to let you do this! The new 'Editor' mode lets you: Cycle through map seeds until you find one you like Set the number of players Modify the fairness of…