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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We added a new Game Mode! The Bowling Event is straight up how it sounds: it's a level where you can use your machine to bowl around giant pins. Updates for this mode and others will be coming in a few weeks. In the meantime, have fun, and thanks for testing!
We are on our way to add an optimal Graphics Configurations for each case, meanwhile we prepared the code so it can handle it when is ready, with this simple implementation we can see an considerable optimization from the hiegst to the lowest settings.
We added a New Navigation System, to make it easier to go straight to the option you want to use. As a bonus we added an extra Skin to play around with.
We added the quit option to the main menu, and we implemented controlls for the volume, there are several other features that are there but not yet implemented, will work on that next
We're excited to announce the first Steam Playtest for Hikidama, our newest project from GLADY'S Comics (a small family team!). While the game is still in development, we would greatly appreciate any feedback you can provide. Your input will be invaluable in hโฆ