Last 7 days
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60% positive of 38 · Mixed · Live from Steam
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Immerse yourself in an exciting medieval settlement simulator where you will have to fight for your place in the feudal hierarchy. Use a smart strategy to develop your settlement. After all, it is the skills and equipment of each peasant that can make the difference.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 60% on 2026-11-01 → 60% today (38 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
What’s newShift+click adds or removes a unit from the selection; Shift+drag adds a whole group.Shift+right-click queues waypoints.Right-click is now a march: units go where you send them without stopping to fight. Alt+right-click is the attack-move.Idle units …
NewAuto job search: a list under the checkbox sets the job a peasant looks for first (Any job, Construction, Logs, Stones, Fish, Wheat), with icons. It is hidden while auto job search is off.Fishing from a boat now gives Fishing skill progress after each full …
New- 24 Steam achievements.- The attack alert (before: wolves only) now warns about any attack on your people and buildings outside your view. Click it to move the camera there.- Peasant panel: new "Auto job search" box. Untick it and that peasant only works w…
About the game’s size After this update the game takes up much more disk space. Textures are now stored in the graphics card’s own compressed format. They take more room on disk, but use much less video memory and load faster, which helps laptops and PCs with …
We’re sorry to everyone who ran into bugs. With so many new features and limited playtesting, it unfortunately happens. What’s fixed:All buildings can now be built once researchedImproved unit behaviourImproved combat behaviourTech tree bug fixesSave/load bug …
We've made the demo update based on players suggestions!List of changes:1) You can now place mine on regular mining spots without need to find it hidden on the map.2) Dead bandits can be looted now. You will get a random crafted armor/boots/shield/helmet tool …
New mini-map and enemy behaviour• Press the small round button with a map in the bottom-right corner to swap the timers for the mini-map. The hourglass button brings the timers back.• The mini-map shows units and buildings in their faction colours, wild animal…
New: automation- Craft queue in every workshop: set how many of each item you want with "– n +" in the craft book and press Create. The workshop makes them one after another.- Auto-equip: a new checkbox in every workshop. When it is on, units that come to the …
We are glad to announce game release. We've worked really hard to make a good game. I hope you will like it. See you at "First impression discussions" or maybe "bugs" :)For those who never played a demo or having not so huge RTS experience I would strongly rec…
Feudal Craft launches on Steam on October 13, at around 9:00 AM New York time! Here's what's waiting for you in the full game.From Squire to DukeYou start as a Squire with a small settlement and the king's tax on your shoulders. Grow your lands and your army t…
There will be no full list of bugfixes as there are so many of them and sometimes I did daily updates to fix them. But some features we've added should be highlighted:Improved building system. Selected peasants will start the building immediately if not busy w…