Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
0.8.8 1. When taking all the fuel from the fuel production, the surplus disappeared 2. Fuelers did not take fuel from fuel production facilities
0.8.7 1. Increased the amount of resources extracted from crevices 2. Fixed that the Digger did not dig up the buried objects highlighted by the scanner. 3. The damage balance of the player's turrets 4. Improved Carrier behavior 5. The sorter at the point of iโฆ
0.8.6 1. Fixed a bug when interacting with walls that caused interaction windows to disappear and made it impossible to save the game. 2. Gates shifted after loading. 0.8.5 1. Interaction windows could remain on building blueprints. 2. Cabins disappeared in crโฆ
1. Improved wall construction (walls could not be placed in empty places) 2. Tactical mode can be activated without pumping. You need to have a mind module installed in the Mind repository. Button F1 or interact with the Mind repository. 3. In the tactical modโฆ
Fixed an issue that could make enemies immortal. Fixed interaction triggers for the second part of the destroyed ship, which caused questions to remain visible on the map. Improved shotguns.
Fixed an issue that could make enemies immortal. Fixed interaction triggers for the second part of the destroyed ship, which caused questions to remain visible on the map. Improved shotguns.