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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This time the biggest change is the start of a new game: you now create your empire and galaxy in a setup wizard. Your ships also fire on their own in combat, and ultrawide monitors are supported much better. Also new is language selection: you can switch the …
Hi everyone, this update is almost entirely about supply: supply, resources and ammunition now travel by drone and freighter to where you need them. There's also a reworked UI and a whole bunch of bug fixes. 🖥️ UI & Controls: New selection panel at the bottom…
✨ New FeaturesColonize new planets using a Colony Module shipA ship equipped with a colony module (`rock_colony_modul`) now features a "Colonize" button in the ship control panel. Using this turns an unoccupied planet beneath the ship into your colony, consumi…
🚀 New:- Music controls (Volume Up/Mute/Volume Down + volume indicator) can now be found in the options menu—in both the main menu and the pause menu—instead of being permanently visible in the strategy view - New Ko-Fi button in the main menu: anyone wishing …
A small in-between update with one UI polish and a bugfix I'd been meaning to track down for a while.🚀New:The round-end button on the strategic map now has its own icon instead of plain text🛠️Fixed:The selection outline on a clicked unit (e.g. a pirate base)…
🚀 Space Opera – Vertical Slice 0.14.10✨ New Main Feature: Empire Ship SetGive your faction its own identity! In the Empire Generator you can now choose a custom ship set for your empire:• Browse through all available sets using the arrow buttons• Live preview…
Hi everyone, A while ago I published a roadmap for Space Opera. That was my first attempt at showing you where the game is headed. But I quickly noticed its limits: a roadmap shows the big picture, not what's happening right now, and it goes out of date the mo…
🗺️ Roadmap – Space OperaHello, everyone!Many of you have asked where this journey with Space Opera is actually headed. So today, I’d like to give you an overview of the features I’m working on and what’s already planned.A few words first: I’m developing the g…
Hello Emperors,The biggest update yet: Buildings, modules, and ship hulls are now fully moddable. In addition, I’ve finally found and fixed several long-standing movement bugs.⚠️ Important: Old save files will no longer work with this update—please start a new…
Hello Emperors,Today I’m giving you a glimpse into how modding Space Opera will work. Basically, I want to make all of the game’s data models available to you sooner or later in a human-readable and editable format. So far, I’ve implemented this for three area…
Commanders, 'm currently working on a feature: mod support for Space Opera. Right now, all the values for buildings, modules, and ships are hardcoded into the game — nobody but me can view or change them. I'm changing that from the ground up. What this means i…
v0.17.10 – Colony Screen: Buildings on the Planet SurfaceThe colony screen now shows your buildings directly on the planet surface – including drag & drop placement. We also fixed a production bug that shortchanged buildings with multiple bonuses.New:Buildings…
A quick look at the latest developments in the Colony Screen Overhaul.List of constructible buildings, unlocked through researchList of saved ship blueprintsDisplay of the colony grid; available space is determined by the planet’s size, which is expected to be…
Right now, I’m in the process of adding new images for the buildings in the Colony Manager and giving it the same overhaul as the Ship Designer. While doing this, I had an idea to apply the concept of designing spaceships to planetary buildings as well.A spac…
🚀 Space Opera – Patch 0.16.10Hello, space strategists! 👋Another update is here—this time, the focus was on the Ship Designer, which has gotten a major facelift.🛸 Ship Designer📋 Module Info-PanelWhen you select a module, you'll now see all the important det…
🚀 **v0.15.10 – Ship Designer Drag & Drop**The ship designer has been overhauled. Modules can now be dragged directly onto the hull grid, rearranged freely, and will be exactly where you left them when you reload your save.**New:**- Drag & drop modules from th…