Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 6 · 6 user reviews · Live from Steam
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Reinbo is a hack and slash where you'll cut your way through waves of enemies and bosses on a journey to rescue your loved one
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (6 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Yokai can now only be killed with Fire or redirected attacks -Re-added Reviving only costing 1 firefly. Losing all of them might have made it too unfun -Hold "Attack" for Fire Attack or "Focus + Attack" for Charged Fire Attack (will be applied to all other mo…
-Yokai can now only be killed with Fire -Re-added Reviving only costing 1 firefly. Losing all of them might have made it too unfun -Hold "Focus" and "Attack" for Fire Attack (will be applied to all other moves later) -Fireflies can now be spawned from enemies …
-Added Lotus Step move (Press Kick when about to be stabbed) -Added Enemy Sword Bind counter -Added Enemy Sword Sword Spin counter -Added Brute Enemy Run -Added Brute Enemy Walk -Added Brute Run Attack -Added Karakasa enemy -Removed Cannon Enemy from survival …
-added animation cancels to all moves -added movelist -added basic shield attacks -slowed down focus spin for nerf -added a counter parry to sword enemy -sword enemy more aggressive -added enemy dodge roll -added enemy running attack variation -added alpha Bru…
-change default inputs again (still experimenting to find what feels right) -added teleport attack -added canon enemy
-after many feedback that the control scheme was awful, changed to a WASD layout for default inputs. -added Shield Mode (focus + defend) -moved spinning sword to focus + dodge -added air throw -added Lantern Stage -added first few phases to story mode, still v…
Early Access finally available. Currently only Survival Mode is available, but more content coming very soon. Press for Custom Inputs Enemies have a limited guard. When you attack them or successfully defend, their guard will be weakened until their guard is l…