Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Due to a security vulnerability discovered in older versions of unity I had to migrate the game to a different version of the engine. While this fixed the vulnerability, it caused a lot of things to break in the game. I think I caught all the new bugs in the d…
Changes Fixed bug where player would unintentionally boost off trigger colliders (this lead to seemingly random bouncing ).Blocked off an area of the map where you could get soft locked.Made it harder to sequence break after getting the zip-line rider. You sti…
Patch NotesFalling into the abyss no longer kills you outright, instead you get teleported back to the last place you touched the ground and take heavy damage.The “woops” upgrade now reduced the damage you take from falling into the abyss.“Vampire” now heals 6…
ChangesMade flying enemies easier to hit. They move 10% slower when circling and their hitbox is 30% bigger.Added a resolution selector and support for more resolutions. Some resolutions are a little rough still but you should at least be able to see all the U…