Last 7 days
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100% positive of 10 · Positive · Live from Steam
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Death Kid is a fast-paced arcade-inspired arena brawler with meta-progression. Wipe out hordes of daunting foes, master powerful abilities and grow stronger with each attempt. Venture deep inside a treacherous well to put the wheel of life and death back in motion and break the curse of immortality.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (10 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi! I’ve just released an update that adds local co-op to the game. You can enable it before starting a new game or when continuing. Co-op is available only in stage battles, where the second player controls a clone of the first player. The difficulty in co-op…
Hi everyone! I've just released an update that adds localization support to the game. This is something I’ve wanted to include for a while, and I’m happy to finally make it available. Added support for the following languages: - Polish - French - German - Ital…
Hello! The first update since full release has just dropped on Steam! I’ve decided to add difficulty settings to the game: Easy and Normal! Normal is the standard experience you're already familiar with. Easy gives you double soul health, giving you more time …
Demo Update 1.0.4 fixed getting stuck in range mode when unpausing the game now pauses when the Steam overlay is open or when a gamepad disconnects fixed dash getting stuck when dashing briefly after charging pin kick now has an additional hitbox at the very s…
Hi! A little update for the demo so you won't break the game as easily. fixed audio bug when pausing after screen fades to load next stage fixed spider enemy being briefly hittable after being destroyed by a scorpion enemy fixed shadows not disabling after ene…
Hi! I’ve updated the demo with some small fixes and adjustments: fixed dash effects layer sorting fixed charging enabling after quitting the pause screen on gamepad fixed angry face sprite (was ugly) fixed sound settings for the nightmare cutscene (audio now p…
Death Kid is Out NOW! Hope you like it!
Demo Available Now! I'm thrilled to announce that the demo for Death Kid is now live on Steam. The demo covers the very beginning of the game, about half an hour of gameplay. You can play couple of runs, unlock some abilities and reach the third level. Demo wi…