Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 8 · 8 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Insomnia is a top-down shooter with psychological horror elements. Take part in fierce firefights, perform tasks covertly, act on intuition. Will you be able to survive all the enemies, stop moral outrage around you, and save others without losing your mind?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (8 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed the continuation of dialogues in some places.
Fixed collision on some locations.
Some open areas have been reworked to be more linear.Enemy sight and hearing ranges have been reduced; the player's view distance while holding Shift has been reduced accordingly.V-Sync setting has been added and enabled by default.The volume of blood sound ef…
We would like to announce a list of upcoming changes aimed at improving the gameplay, based on the feedback we have received.Open locations rework. Open locations will be reworked in favor of more active gameplay.Enemy behavior rework. Visibility range and beh…
• Added a delay before enemies fire (reaction time, depends on the selected mode).
• Reduced enemies' view distance on Airsoft Field.
LIGHTS, CAMERA, ACTION!Insomnia is officially out now. Thank you for waiting — we hope we won't let you down.BLOOD, BLOOD, BLOOD!Dive right now into a world of violence and injustice, carve out your own story, and find out what you're worth when the head start…
After an incredible amount of time, we were able to see it through to the end.There were no updates for the game for a very long time, the weekly summaries disappeared, and a lull set in. However, the dream never went anywhere. We kept carrying it in our heart…
• Began preparations for the demo release • Fixes of mechanics for a special story arc • Changed the texts style in some locations • Fixed motion blur in one of the locations • Written additional dialogues • Continuing working on some cutscenes
• Continuing working on the plot twist • Continuing working on some cutscenes
• Continuing working on the plot twist (this location will be the biggest in the game)
• Continuing working on the plot twist • Began working on some cutscenes
• Continuing working on the plot twist • Began working on a track
• Began working on the plot twist
• Finished working on the location • Finished working on two tracks • Fixed errors in player animation playback
• Continuing working on the location • Continuing working on the track • Small fixes in enemies' code
• Began working on one more location • Began working on another track • Small changes on existing tracks
• Continuing working on a special story arc • Various fixes on game mechanics
• Added alternate player and enemy animations for a special story arc • Added mechanics for a special story arc • Fixed the behavior of corpses - now they will not fall through walls • Created one more track
• Continuing working on the plot on the location from the last post • Changed the color palette of text in dialogues (depending on who is speaking) • Created one more track • Minor fixes on some animations • Minor fixes on the intro location
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.