Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
93% positive of 121 · Very Positive · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
Touhou Rinrinki ~ Crafts of the Luck Beast is a Touhou Doujin Card-Strategy Game. Using cards across different seasons, join forces with duelists of unique abilities, face various opponents from all over Gensoukyo, and uncover the truth behind the Card Duel Incident!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 93% on 2026-11-01 → 93% today (121 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
It's been a week since our last update, so it's time to talk about our plans for the upcoming updates.As we've mentioned before, there are only two of us on the team. Due to our limited staff, we've had to temporarily set aside many features and elements that …
* Fixed an issue where, during battles against the Three Fairies of Light, gaining control of one of them would prevent victory. * Fixed a certain skill description for Yukari Yakumo (Opponent Player) to match its actual effect * Adjusted the layout of certain…
* Fixed an issue where the game would crash under certain conditions. * Adjusted Shion Yorigami's deck so that it no longer the same with another opponents' deck.
* Fixed an issue where tournament deck restrictions were not carried over between stages. * Now, after a card is added to the deck, the entire deck will be shuffled. * Mod loading logic updated: The contents of PlayerSelect.yaml will now be correctly overridde…
Fixed an issue where the mushrooms cannot display correctly on the map in Tournament Stage 2.
Update InfoUpgraded game engine to Unity 6.Fixed an issue where AI failed to calculate the correct value of the Silence effect. Now, AI should use cards with Silence more properly.
Just as promised, the third—and final—stage of the tournament is here!It might be a few hours late, but that's only because of repeated upload failures due to network issues. Can we go ahead and say we didn't break our promise?Anyway, let's dive right in and c…
Happy weekend!This update bring us the final part of Puzzle Mode—which means the next update will be the third stage of the Tournament!If everything goes as planned, the next update will go live next weekend. If things don’t go quite as planned, we’ll make sur…
Hello there!Besides 4 new puzzles, we also brought some new illustrations this week!Update InfoAdded 4 new puzzles (No.29~No.32)!Illustrations updated: Ran Yakumo, Parsee Mizuhashi, Medicine Melancholy, Hieda no Akyuu, Trainer Tengu, Sannyo Komakusa.
Hello there!As promised before, here are 4 new puzzles for this week!Update InfoAdded 4 new puzzles (No.29~No.32)!
Hello there!We've wrapped up the gameplay design for Tournament Stage 3, and while we're working on other aspects, we've prepared some updates for everyone: new puzzles!These puzzles will be updated weekly, leading up to the official release of Tournament Leve…
Hey everyone, it's time for our weekly update!Before we get into the main topic, let's briefly go over our current development progress: the three final bosses in Stage 3 of the Tournament have all been completely remade!Based on feedback from the first round …
Update InfoFixed an issue where the AI could not select its Inscribe option, causing it unable to perform any actions (including ending its turn) after Inscribing.Changes for Modders: For the first parameter of effect ModFlag_Game, SetFlag_Game, ModFlag_Master…
This week's update includes revisions to the Japanese text and some updates on our current status.Update InfoBased on the revision suggestions and text provided by our community member Night from Discord, we've made extensive revisions to the game's Japanese t…
Although it hasn't been long since our last announcement, it has indeed been a while since I've written anything like this.Looking back at the update frequency over the past few weeks, I'm actually a bit surprised myself. I've been busy working on updates acro…
Update InfoAdded the 2nd Stage into the Tournament, including 12 brand new opponents, new map with special events and grids element, intermission between stages, and nearly 20 intermission-only items.Adjustment to certain in-game UI.