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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We’re kicking things off with a massive first update! New dangers, loot, and pure adrenaline are calling your name! Ready to dive in? Check out what’s new: New Obstacles:Poison Mushroom – Safe to approach, but use it to coat your weapon with deadly poison for …
New units:- Mushroom Treant- Ember- DruidEach with their own abilities and tactics.Starting location — a cave:With two separate enemiesUpdated initiative system:Units with high initiative now take turns more often than units with low initiative.For example: un…
Out with the Clunky UI! Let’s be real: the old UI was a struggle even for us during internal tests. We decided it was time for a fresh start!Battle UI: Health, armor, and active buffs are now displayed directly on units within the Arena. No more guessing—all t…
Tutorial battle, you can watch it here:Weapon Effects new mechanic:each weapon can have only one effect. Currently there are only 2 effects available - Burning and Poison, but more will be added in the future.New Burning effect a debuff that deals damage equal…
We're excited to share the latest developments in Stone of Adventure, our tactical card-based roguelike! This batch of updates focuses on deepening combat strategy, refreshing the player onboarding, and polishing core animations for a more immersive experience…
The shop (merchant) is your friend, and draining coins on the adventure mapIn the shop you can:Drain your coins by buying - cards, items, removing curses, or trash cards that you don't need.Pouring coins into your pocket while selling trash to a dealer is just…