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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
UPDATE 5.OWe finally have some Actual assets in the game! Plus some lighting bugs are now fixed.New game mechanics now exist for the Flash system. Make sure to check them out!Change Log:New assets added to replace the old placeholder onesAdded new lamp light f…
Not much to say hereAdded new hourly mechanic to make the game harder for the first leveladded working title screen (has a placeholder image)changed linux runtime to 4.0slight performance boostslight game size increase
I'm a little late (I blame my lack of understanding steam CD packages)Good news, We have a WORKING CAMERA SYSTEM that took me a while to get just right.Hopefully untill i need to add any new animations, models, etc; things can start speeding up even more.Chang…
Changelog Alpha 2.1: -Added working options menu -Added working window mode selector -Added working graphics scale selector -Added working vsync toggle -Added working resolution selector comment on this post if you guys find any bugs! :P -Potatow
UPDATE 4.0 Guess what, DYSLEXIA NO LONGER IS JUST A BUNCH OF TEST ASSETS.It's is now "technically" a working game. Although I can't call it a full game until I say without a doubt in my mind that it's gameplay functionality is basically finished.BUT IT DOES NO…
WOOOOO!I've been gone for a while haven't I? The good news is that I'm done being busy and can now continue my game development. You guys have NO idea how much I've fought to get back to this position.But now full development of Dyslexia may continue. I will b…
ALPHA 2.0 IS HERE Along with the new store page involving images, art, and screenshots! We never really truly had an update log system before so I hope to catch up on previously made updates, including this current one. Alpha 2.0: -added the pause menu with fu…