Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Sci-fi space strategy game with innovative combat. Players devise strategies, assign ships, configure modules. Multiple endings, optional side missions.The gameplay resembles unmanned ship combat, where players must pre-configure skills and commands in advance.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1. Fix a bug to ensure that old save files work properly and prevent encountering a null enemy once. (Actually, without fixing this bug, simply try again will work around it.) 2. Fix two places where the program throws errors.
1.Fixed a bug so that quests after the main storyline can now be displayed. 2.Fixed a bug where enemies might not spawn after the main storyline quests, if not email to me.
1.Achievement system launched. 2.Language can now be selected on the right side of the main menu. 3.Non-clickable elements in the main menu are grayed out. 4.Clicking the continue button when no save data (or no need to save)exists now displays an empty conten…
Reduce ghosting and flickering
1.Redesigned all ship graphics. 2.Remastered all scene graphics in 4K. 3.Greatly optimized the UI. 4.Refactored the code for better performance; the game can now support up to 300 ships on screen simultaneously, with a maximum of 200 player-controlled ships. 5…
1.Added new side stages for Mission LV23 and LV24. 2.Modified numerous UI elements; added in-game interface UI including button borders, window borders; fixed text exceeding boundaries. 3.Fixed bug: Radar light flickering when ships are destroyed. 4.Fixed bug:…
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Some bugs and content have been modified.Fixed parameter errors caused by code refactoring, which made the spaceship continue moving forward while attacking.Modified the crosshair reticle design.Corrected the faulty judgment logic for the "Ring of the Gods" we…
Automatic Battle: Galactic Generals Version 1.06 Test Version The duration and rounds of testing may vary based on feedback. The initial test is now open. The purpose of the test is to identify bugs and significant design flaws, and to gather player feedback a…
Table of Contents Game Manual for "Automatic Battle:Galaxy General" 1 1. Game Background and Objective Instructions 4 2. Installation and Game Guide 4 3. Introduction to Game Interfaces 5 4. Game Rules 7 4.1 Core Gameplay. 7 4.2 Special Rules 7 5. Characters 8…
As a player, how do you feel about the store page of "Auto Battle: Galaxy General" given its low click-through rate? Whether it's the unappealing store images, ugly fonts, the need for video improvement, problematic descriptions, or an unattractive game genre.…
Auto Battle: Galaxy General 1.06 Test Version The duration and rounds of the test will vary based on feedback. The first test will invite hundreds of players. The purpose of the test is to find bugs and obvious design flaws, and collect players' feelings and o…