Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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68% positive of 38 · Mixed · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
The unhinged roguelike for the tactically obsessed. Forget maps—your journey is a deck of Tarot cards you build on the fly. Manage a tight inventory, chain questionable combos, and watch your gear shatter. Got unlucky? The virtuous can resurrect; the sinful, however...
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 68% on 2026-11-02 → 68% today (38 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed Body Armor and Recuperate special item IDs. - Fixed mission/achievement sync across devices. Mobile - Added vibration toggle in settings. - Added reduced graphics toggle in settings. - Prevented account linking if tutorial is not complete/skipped.
- Item durability has been increased (see image below) - Resolved issues causing inconsistent Experience Point (XP) gains - The menu now clearly displays non-Wayfinder games and includes a toggle to switch between them (if applicable) - NPC coin counts now cor…
- Runes no longer trigger after Unlock actions to prevent balance exploits like infinite coins. - Rune effects now show the correct stat amounts (fixed a bug where they showed 1 more than intended). - Fixed Vice's Lucky Coin mission. - Fixed an edge case where…
Well... that's it. It's launched.A while back, I had this idea to make a game around Tarot. I’ve always been fascinated by its history and depictions. I've made card games in the past, and a ton of pixel-style games, so I figured I was up for the task after le…
Improvements Added support for 8 more languages (see the latest news post). Added a new Solid Armor icon to better distinguish Solid Armor from Weak Armor. Missions can now be inspected at any time (not just before starting a new run), so you can check mission…
Improvements - Added music to the entire game... finally. - Pressing Esc now returns you to the menu and prompts you to exit the game (instead of minimizing the window). - Updated the final two Inn encounters before the end-game “Déjà Vu.” They look cooler and…
Welp, I think I've squashed 98% of the predictable bugs (famous last words). For that reason, I really like this chill and unassuming patch. It allows me to take a breather and focus on what's next. There's a lot I could do, but I need to figure out what I mus…
So the game went kinda viral... One video got over a million view! As a result, I see a lot of new faces. Hellu. Welcome to this strange corner of the internet. Where pretty legit mechanics mixes with the occult. Learn something new. Did you know what gooner m…
Alright, this update will either be really cool or really "meh" depending on your playing habits, lol. Nonetheless, I hope you enjoy!FeaturesSteam Account Linking: I'll admit, this feature is pretty dope. All existing AND future Steam players will get the mobi…
Greetings. I have the Android build up and ready for testing! Except, I need to enlist 8 more of you to help me get past the Google Play threshold requirement. Until I reach enough signed up testers, they won't let me release the app :/While there is more stuf…
Version 1.1 is here! Two weeks ago, I laid out the roadmap for this major update before I really start the (hopefully not too long) grind on the mobile releases. You can read that full post here.The three main features/improvements are now live (check the new …
Features 25 new items! Including a bunch of boons like Precision which ensures you never miss an attack from rolling or dodging—and Deflection, where enemy magic damage is halved! Revamped Limbo! Running out of cards is now more entertaining and ultimately tie…
After a short Early Access, Encounter: The Lost Cards officially reaches 1.0 on January 26 at 8:00 AM EST. This release represents the complete core vision of the game. The systems are fully realized, the tone is unapologetically intact, and the Tarot-driven c…
Thanks to our friends at frenglish, Encounter now supports 10 languages—so you can get ambushed, judged, and bankrupted in the dialect of your choosing. Below is the complete list of supported languages: English Ah, splendid! You’ve chosen the Queen’s English.…
FeaturesEnter the Pearly Gates! When a Virtuous soul dies, you now ascend to Heaven—where, in addition to resurrection, you can purchase Legendary items and even trade for Divine consumables!Added a new Flip effect to certain items, reversing the orientation o…
FeaturesVice has been revamped. Starting with "Loaded Dice," Vice will now automatically reroll the dice for the first lost/missed dice roll each turn. So give in to your impulses and reap the rewards! In addition, his kit items have been reworked to feel more…