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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
I found out why the game wouldn't open before: it was an issue with FSR or DLSS in UE5.8. For now, I've temporarily disabled FSR and DLSS to ensure the game runs properly. I've updated various horse appearances and handling. Horses were previously disabled bec…
After upgrading to UE5.8, I never anticipated that it would cause the game to fail to launch. The game can open normally in DX11 mode, but UE5.8 has left me rather disappointed. For now, I'm rolling the playtest build back to the last version on 5.7. Going for…
August Update Summary & PlansOptimized the banking systemOptimized AI melee combat logicUpdated localization filesUpdated the main menu UI effectsUpdated the falling animation and the load/save UIYou can now adjust the world size and K value when creating a wo…
The following updates have been made:Added toggles for V-Sync and motion blurReplaced hit sound effects, added sword swing sound effects, revised multiplayer logic, and fixed multiplayer bugs (thanks to the players who provided feedback)Updated battlefield log…
Migrated the game engine to UE5.8.Temporarily disabled DLSS and FSR as they haven't received updated versions yet.Optimized online multiplayer issues.
Time flies—another month has passed~ Here’s what’s new in this update:Mainly reworked the logic for procedurally and asynchronously generating rivers and cities on the map. Now every new game will create a different large map! Optimized the bow-aiming logic an…
A few days ago, the SSD in my dev machine suddenly failed. After sending it in for service, I received the notification from the support team today: all data on the drive has been completely lost and cannot be recovered. The only thing I've been able to find i…
Dear “Just Do It!" players,Hello, everyone! I’m 珺訫JunXin, the producer of “Just Do It!".First of all, thank you so much for taking part in this limited test. Watching you all enter the game one after another, I feel both thrilled and anxious. Thrilled, because…
Optimized multiplayer logic. Room information is now visible, and it supports display in multiple languages.Custom multilingual translation is now supported. If you are not satisfied with the translations, you can edit the files yourself, or use files edited b…
We've optimized the multiplayer logic, so you can now play online on the world map.
Updated FSR support, but testing revealed errors when enabling FSR due to the recent UE engine update. FSR is currently disabled and will be re-enabled once AMD updates their support and testing confirms stability.Fixed a bug caused by resolution conflicts res…
We've optimized the underlying architecture for future game expansions. Once the open-world NPC logic is added, we'll be ready for game testing!
Unfortunately, we won't be proceeding as originally planned. After careful consideration, we've decided to withdraw from the New Releases Festival for now. We'll focus on completing the game's demo first, build up our wishlist, and then participate later. Many…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.