Last 7 days
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Thanks to your playtest survey responses, I've identified quite a few pain points. Some of them are addressed in this update with more to come! Current playtest will end on Monday! Changes: - Increased size of shortcut teleporters - Added more side boost keyboโฆ
Oops! Another small update... Changes: - configurable Dart turn roll - select last played race when returning to quick race menu - improved flat HUD scaling when field of view changes - fixed race mode unlock not persisting properly - fixed time trial ghost noโฆ
A small update is upon us! Changes: - added split throttle stick controls for the adventurous - added movement camera shake, config in comfort menu - improved movement field of view, config in comfort menu - added motion blur strength setting, config in graphiโฆ
A tiny update with playtest related changes.
Changes: - fixed crash caused by race menu being opened many times - fixed unintended behavior of race game mode unlock - fixed haptics not stopping after boost pickup with vented engine - under the hood changes.... New track coming soon!
Changes: - Added push pull style control options - Added pickup tutorials - Hands are more responsive to various inputs - Larger race menu - Show heat level when overheating/venting - Balance tweaks - Fixed boost breaking when used before race starts - Fixed bโฆ