Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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0% positive of 4 · 4 user reviews · Live from Steam
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A squad-based FPS where power comes with a price. Push your Overload, fight together, and survive before you become the weapon.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-02 → 0% today (4 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update focuses on improving the overall feel of the game, especially the visual presentation, Overload gameplay, HUD clarity, and moment-to-moment combat feedback. The game is starting to look a lot closer to the direction I always wanted for it, instead …
Overload mode has received another round of improvements, focused on making the mode feel clearer, more intense, and more reliable during matches. One of the biggest changes is the new Overload visual effect. When a player enters the Overload state, their weap…
It's been a while since our last update, but Breakpoint: Viper Squad has been receiving a lot of work behind the scenes.Over the past months we've rebuilt large parts of the multiplayer experience, including matchmaking, lobbies, squads, friend invites, and ne…
What changedRebuilt ExoLeague screen with a cleaner layout and custom badge artClear Ascension Points (AP) panel that explains where AP comes from and how it is talliedProgress bar shows AP to next division and next tierTooltips for rank tiers and subdivisions…
🧠 AI: Bots re-evaluate threat & engagement distance more reliably (less “frozen” moments, more consistent pressure).Smoothed look/aim target blending to reduce jitter and produce steadier tracking.Smarter idle → patrol → engage transitions; bots resume moveme…
Overview: Focused improvements to progression clarity, combat consistency, and moment-to-moment readability.HighlightsAttachment unlocks by level - clear, linear progression for weapon mods.Per-weapon crosshairs - tailored reticles for each firearm.Combat & Ba…
Breakpoint: Viper Squad is on Sale NowBreakpoint: Viper Squad is now on sale on Steam.If you’ve been waiting to jump in, this is a good time to try the game and see the latest improvements we’ve been working on.Over the past period, we’ve been rebuilding and p…
Hey everyone,Over the last few days, we focused mainly on improving the flow before a match starts. This update is not about flashy new explosions, sadly, but about making the game feel smoother, clearer, and less annoying to use.What changed:Improved the main…
We’re excited to launch our latest battleground, Terminal Zero, now available for Team Deathmatch mode! This industrial sci-fi facility features tight corridors, vertical firefights, ambush lanes, and dynamic lighting designed to push squad tactics to the limi…
Viper Squad just got a serious visual upgrade—check out the latest weapon skins now available in-game: 🟣 Limbo Cannon Skins Redshift Void Howl 🔸 DRF1-RB0 SMG Skins Hyperline Ignis Dragonbyte