Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 2 · 2 user reviews · Live from Steam
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Endless Descent is a high stakes roguelike where one life is all you get. Descend through endless, procedurally generated dungeons, wield medieval weapons, and seek powerful Soul Stones to enhance your abilities or weapons. Face relentless enemies and see how far you can go before it’s all lost.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-02 → 100% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Update overview Combat Normal is easier: fewer enemies, less health and damage, and slower attacks. Hard and Nightmare stay clearly harder. Deep floors ramp enemy health and damage more gently, and the first floors stay a bit softer with a better chance of loo…
Controller support across the main menu, inventory, merchant, and Game Over screen, with a stick cursor and scrolling. Rebindable controls, including a Hold to Sprint option and an Options screen for display, audio, and controls. Opening cinematic and a smooth…
A small post-launch patch is live. This one is about fights feeling fair and soulstone casts sounding right. Boss rooms Bosses now spawn on the arena floor inside the room, instead of appearing outside or stacked on top of each other. Fire World boss rooms use…