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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
It's time for a huge shift for static defenses! Turrets felt britle and powerless, they now pack a punch and can tank to some extent. Each turret model has also been modified to fit the structure size bump from 1x1 to 2x2. It directly impacts the difficulty asโฆ
Once again taking the time to improve performances with a new culling system, making the game more stable overall and granting up to 10% more FPS. There is still room for improvement as this system can be used to target specific behaviors and animations, this โฆ
I'm excited to introduce two brand-new biomes that will completely change the way you play. Whether you're venturing into glowing forests or crossing scorching rocky wastelands, every map in the game, including the demo map that you can already play now, will โฆ
Changelog Features - Drag building system - New SFX for the Splitting Rounds passive skill Improvements - Planet name and map type are now displayed in the loading screen - Canon Lvl 1 and Lvl 2 damages increased (10 => 20 ; 20 => 30) - Canon Lvl 3 damages decโฆ
Changelog Features - New menu background music - New turrets idle animation - New Drumkrab walking VFX - New Drumkrab walking SFX - New appartments residual smoke VFX upon destruction Improvements - Improved Drumkrab walking animation Fixes - Fixed hotkey paneโฆ
Changelog Features - New Boss AOE ability - New menu layout - New settings menu with more specific graphics parameters - New Not Enough Resources notification Improvements - New agents idle animation - Additional props on the map - Optimized resource counters โฆ