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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
It's early June and it's time for another Seal of Solitomb update! Last month was nice and varied - we've worked on boss arenas, camera movement, scene transitions, the shop interface, ability animations, the battle sequence, and tons of smaller stuff. This isโฆ
Hey everyone, time to share an update about the project! It's been a long prototyping process, filled with endless iteration, numerous redesigns and long nights struggling with the scope, the structure and the overarching story of the game. My notebook is littโฆ
Let me tell you guys, the Spanish summer is not the best time to be hard at work! Despite the sweltering temperatures, we've been making solid progress - mostly around parts of the project a little farther from the core gameplay. Working on new classes, abilitโฆ