Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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59% positive of 508 · Mixed · Live from Steam
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Dive into a living medieval fantasy sandbox RPG where the world moves with or without you and factions rise and fall. Become a thief, hunter, or sellsword, survive alone or with a party, and shape your story in a fully enterable world where every building, cave, and road hides opportunity or danger.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 59% on 2026-11-01 → 59% today (508 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Dear Valorborn! The Test Branch is live with the new Update, keep in mind we are still tweaking and working on it so expect potential bugs. PLS use a new game and use our Discord to Report Bugs if you encounter one. To join the test branch pls use the code: Iw…
Greetings fellow Valorborn! Update 01 is at our Doorstep and with that I come along for a Deep Dive into our new conent. - New Map (M as in the map you use) - New Area (Tunnels) - New Race (Ratfolk / Ratmen) - New UI - New Questlines (especially for Dead Lands…
Greetings fellow Valorborn! We are finally seeing the light at the end of the tunnel for Update 01! As I am writing this I am preparing the Dev-Diary Vod going into a deep dive of what has happened since the last update what is coming your way and more. The do…
Hello everyone,A small hotfix is now live:Food values have been corrected.An issue where Health and Hunger were not being saved has been fixed.If the character has food in their inventory, they will automatically eat when Hunger drops below 150.The Carry comma…
Hello everyone,Our second update for Valorborn is now live.With this update, we focused on fixing several of the issues that caused the most frustration, including problems with trading, disappearing items, and characters falling through the world during loadi…
Hello everyone,Valorborn has now been live for 12 hours, and we want to start by sincerely thanking you for all of your feedback, both positive and critical.We have been reading as much as we can, reviewing your comments carefully, and identifying the most urg…
Greetings, Valorborn!As we get closer to the release of our first major update, we want to give you an early look at some of the exciting changes we've been working on!Over the past few months, we've been rebuilding and improving several core aspects of Valorb…
With the this DevDiary, I am happy to announce that we are now in the final touches of finishing implimenting the UI rework. - new look - bug fixes - new perk system - first peak on a reveal for the next Dev Diary Also again a huge thank you for taking part in…
We are knee-deep rn working on Update 01 and on implementing the finalised new UI. While we are breathing and talking in code, losing all relation with time / days and the life of cheap coffee and food delivery until we are done, we would like to open our ears…
We have officially started the works for the first major update being Part 01 of our Roadmap. Here is the Roadmap again, if you missed it: & a first view at the new UI & it's reworks. Enjoy dear Valorborn o7
Hello everyone,We are continuing our work to bring Valorborn closer to the level we want it to reach. Alongside bug fixing and stability improvements, we are also planning the next major steps for the game’s future.With this update, we are releasing several fi…
Greetings fellow Valorborn! Moving forward, we will work on being better in terms of patch notes and details sharing what has been worked on, as well as sharing what we are working on currently and what will await your in approx. 1-2 Months from now. Patchnote…
Hello everyone, A new Valorborn update is now live.With this patch, you should notice a clear performance improvement. In particular, the lag and stuttering issues that could happen while moving through the world have been fixed, so the game should now feel mu…
Hello everyone,We are excited to share the current development roadmap for Valorborn and give you a clearer look at what we are working on next. You may also notice that some features are not shown on the roadmap. The update list shown here is only the first r…
VALORBORN OUT NOW A shoutout to all of you Valorborn thank you for behing here for gathering under this banner and project idea of creating a massive sandbox experience! Despite us being only at the beginning of the journey you bring so much joy energy and goo…
News First of all we have the launch date Set for 7pm CEST and also the price + pricing fitting to regions for the most fair price possible! Price Tag 24.99$ %10 Launch Discount Dev Diary 6 Setting the Expectations ...two more days...we are excited and afraid …
In today's Dev Diary, we are diving into the crafting & building and work tasks for your characters.
Sorry for the lack of the dev diary last week but personal injury + bug fixings hindered us moving forward. We are back & enjoy o7
Take a first closer look at how combat works in Valorborn, from the overall philosophy behind each encounter to the calculations that decide every strike, defense, and outcome.
The Lore of Valorborn.