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84% positive of 32 · Positive · Live from Steam
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OpenCAGE is a community-created modding toolkit for Alien: Isolation which gives access to scripting, assets, configurations, and behaviour trees.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-03 → 84% today (32 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Reworked interface to embed the level viewer Composite browser can now have composites dragged onto the nodegraph to add a new entity Added a new 'functions' entity browser which can be used to drag new function entities into the nodegraph Added 'Search' windo…
Added a new and improved Level Viewer, with extended two-way live-edit support! Removed requirement to install Unity Added preview support for various volumes (PlayerTriggerBox, etc), positions (PositionMarker, etc), and other script entities (SplinePath, Ligh…
Script Editor Added ability to modify model/texture flags Added ability to export/import textures/models Added ability to edit individual models Added refreshed versions of all old configuration editors from the standalone tool: no more templates, much nicer U…
Script Editor Added Galaxy editor to define the stars in the skybox Fixed an issue with adding new model references Asset Editor Added support for loading/modifying/exporting global textures Material editor now allows selecting of samplers and modification of …
Script Editor Fixed some format issues in the texture previewer Added support for loading/saving pre-order Nostromo levels Model material tints are now correctly rendered in the asset preview Asset Editor Added support for previewing cubemaps in 3D Added suppo…
Script Editor Added Character Asset Set Editor Added Texture Viewer Asset Editor All level content is now loaded and saved to improve compatibility Model export now exports material data including diffuse textures Model export now includes additional vertex da…
October 31st 2026 marks nine years since my first commit to OpenCAGE - and what a ride it has been! Over the years the toolkit has gone from simply supporting editing the game's behaviour trees, to opening up support for the various config files throughout the…
In development since 2017, OpenCAGE is a suite of open-source community-created mod tools for the game Alien: Isolation which open the door to the creation of custom campaigns, maps, models, and various game configurations. Today, it's arriving on Steam for th…