Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 7 · 7 user reviews · Live from Steam
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Domain of Hallucination is a Bullet Heaven game where you build your own map. Explore the depths of your memory & discover the secrets of your past. Enter the hallucination, make some crazy builds, and survive!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (7 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Linux (2 downloads)
Merry Christmas everyone! (Or whatever you wanna celebrate, I don't care as long as you have a good time :) )Before we get into the update, some news: We've been nominated in the category "Best Student Game 2025" at the SGDA Awards! Unfortunately, our plans to…
Hey y'all,there's a been a pretty big bug that snuck into last version undetected. This is a good opportunity to have a bit of a technical talk about one of the issues when working with the Godot Engine: Circular dependency.Now, I am a big fan of the engine co…
This is a big one, folks!We've been hard at work, reworking major systems. The most central change has been reworking the engraving system: Now, there are distinct categories that correspond to different attributes. On one hand, it makes the inventory system a…
Hey everyone! We're back with another small update to give you something to chew on while while we're cooking up the engraving overhaul. Key here is more of a technical change to the way save systems work. We've switched to a system powered by Steam Stats befo…
Hello everybody! Thanks for joining the early access & already playing so actively. Last weekend, we spent three days at HeroFest 2025 in Bern, showing off the game to the public for the second time (after Fantasy Basel this year). And we ended up winning an a…
Sup! Howya doin?We took a lot of notes at HeroFest (both in what people wanted and how people played), and with that feedback, we ended up with a good long list of changes! Do, for this update, we just crammed everything we could in this update! Too many to li…
We're not dead! (Bit of a grim thing to write under a post titled "Foreshadowing!", but I'll take my chances.)Yeah, it's been a second since you've heard from us, but I assure you, we've been busy. Not necessarily on DoH, but largely with, y'know, life stuff. …
Sup! Originally, my plan was to take a bit of a break from DoH, to fix some issues with older projects up on itch. Then I got the idea for an overlay shader that didn't leave my brain for a week, and now we're here. So, now there's this moving vignette on-scre…
Heya! Been a second. Nice to see ya! Three weeks ago, we were at Fantasy Basel again this year, showing off the update lil bit early. Look at this awesome sticker design Carla made! If you've missed it, maybe you can pick up one at HeroFest in Berne. Due to al…
Sup! Kept you waiting, huh? We're back with some more more changes, this time again with a bigger rework. Before we get into the specifics, here's a little something regarding planning: On the Steam page, we've set Winter 25/26 as out goal for the full release…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.