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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
In preparation for Steam Next Fest, the demo has just been updated with a hint system. Those clues are entirely optional, of course, and require a unanimous vote to be unlocked. I still want the game to be feasible without any hint but I don't want people to b…
Hello,In this news post, I'm presenting how I create the game's assets (spoiler: it's done by hand, much longer than "I prompt and cross my fingers")But first, a quick project status over the last 3 weeks:New assets for Chapter 2Porting the demo's technical im…
Helloo, how are you doing? I'm doing well.Just so you know, the demo is out, so feel free to dive right in. The last two weeks before launch were still packed with playtests and small tweaks to make the experience as enjoyable as possible.On my end, I'm steadi…
Hello, this announcement is going to be extremely short because... the demo is out!Needless to say, I'm really eager for your feedback. Don't hesitate to reach out if you run into any issues along the way.Rally your friends and set off to discover Escape With …
🎵 It's the tri-hebdo news, where we talk about three news each three weeeeks 🎵I decided to find a little jingle for this segment, but then I realized it's written, which inevitably makes it considerably less good.Anyway, what am I going to talk about? The de…
Welcome to this new tri-weekly update.With summer and the French heatwaves, my work pace hasn't been as intense as I'd have liked.Quality of lifeSince the game is made up of many mini-games, I need to work on each one to make its interface intuitive on first c…
Hello, back with a bit of news on progress, mainly: first feedback, communication, and focus on the demo.Feedback on Chapter 1I've mentioned it before, but Chapter 1 is being tested from all sides, and unlike my last blood tests, most of the results are positi…
Hello everyone,I can finally say it: CHAPTER 1 IS DONE!!!!It's even been tested from start to finish, which revealed two new challenges...OptimizationsThere's a catch to developing on a gaming PC with tons of RAM and a great graphics card... optimization issue…
Hello, hello, How's the project going? New mini-games, Chapter 1 testing, hint system and music update — I'm covering all of that in this second Trihebdo update. Remember to Wishlist (please)!Asset of the moment We kick things off with a second piece of out of…
Hello, I've finally decided to start communicating regularly, so I'm launching three-weekly news updates, woohoo!It'll be short but it'll allow me to give an update on the game's progress, and speaking of which...New release dateI had set myself a goal of rele…