Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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76% positive of 13 · Mostly Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Lands of Rumour is a turn-based 4X game about hiding and gossip. Embrace the atmosphere of Robin Hood, develop villages, gather resources, recruit your men and defend your homeland in tactical combat, where every unit has unique abilities.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 76% on 2026-11-01 → 76% today (13 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
On the occasion of the Steam Autumn Sale, a new patch lands. A majority of the changes requested in the discussions section were implemented. Changes and fixes: neutral villages won't produce new units when player units are nearbyfixed the "can't build a villa…
Changes and fixes: added a bug report button fixed music cutting bug fixed game crash upon enemy movement in some edge cases updated compendium texts changed "leave trap" action not to consume unit turn neutral villages now don't spawn new units when the playe…
fixed new enemy units showing up for a while even behind the clouds fixed animations not starting upon whole village destruction fixed field of view display problems fixed possibility of attacking the same unit multiple times before it flees changed battle and…
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Welcome all! We have waited for this moment eagerly. The full version of the game is available! The last few weeks were a great journey - so many things polished, changed, fixed, and even added! Go, buy, play, and come back to tell us what you all think - we a…
Welcome all! Steam Next Fest left us with much to do. We are fixing last bugs, balancing the mechanics, adding some quality-of-life improvements. The release date is 14.03 at 7:00 AM PT. See you all there!
Welcome all! Steam Next Fest is going on, and LoR is participating! The first day wishlist change was bigger than the whole wishlists we collected so far. One is for sure, I wasn't expecting that! We would like to know more what you think about it, so here sta…
Welcome all! The playtests are going on. Thanks to the responses, we made many improvements and now we are publishing them! Changes: added three new buildings reworked all unit types and actions added upkeep cost added buildings effects upgraded the enemy's be…
First, big thanks to all the people who enlisted in the playtests, I was not expecting such numbers! Please remember to share your opinion either in the comments, via mail ([email protected]) or in the survey (https://forms.gle/7CxLKUWYPygamqaTA). The rel…
You can now sign up for playtesting! Once you play, please comment this event, fill out the (form), or contact [email protected] to share your thoughts!
Welcome all! The screenshots have just been updated to show the current game state better. All the while, changes are made and existing mechanics are developed. Apart from many bug fixes, roads were added and resource costs of everything were balanced. But the…
Hello! We've finished the first enemy AI patterns a week ago. The enemies seek player units and villages but also patrol their own villages and call for reinforcements if player forces are too big. Together with several units available, village building system…