Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
I can't leave yet. I came here for a reason. If I leave now, I'll never forgive myself.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Implemented a feature where cell phone will pop up to tell player what song is playing Fixed a bug where camera was flickering at beginning of new game Fixed a bug where controller and keyboard input UIs were overlapping Fixed a bug where player would bonk aga…
Fixed a bug where the graphics menu and the audio menu would not load user preferences properly Fixed a bug where the dizzy bonk SFX would not scale properly with the SFX volume level
Changed backend coding for loading assets in the game to reduce lag Added in controller support in all places it was missing (button display screen, ending screens, and MP3 selection in the pause menu) Added UI for up and down climbing presses to swinging rope…
Fixed a bug where the player could still move while in the Teleporter Menu Fixed a bug where certain swinging ropes would not allow the player to rotate with them Changed the game feel for bonking (should happen less often now and feel more justified when it d…
Enhancing game-feel for swinging ropes to feel more like the demo version of the game
Fixed a bug where player would bonk against wall surfaces early and enter free-fall Fixed a bug where the bottom rung of swing ropes would sometimes get stuck on the rung above it
Our rope-swinging, secret-finding, rocket-jumping precision 2D-platformer is going to be at Southern-Fried Gaming Expo on 6/21 and 6/22! If you're in the Atlanta area and haven't given Foddia a shot yet, come play a new demo that will be available! We will hav…