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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We have a release date! Trifolium is planned to release on 26 January 2027.We originally aimed for November 2026, but after carefully reviewing the work ahead of us, we've decided that we need a little more time to finish everything properly.Hopefully, it will…
Over the past month, we've been refining the demo's puzzle design based on your feedback. The updates on 22 June and today include:Level ChangesAdded 4 brand-new levels, and removed 3 old ones.Changed the ending of the demo.Significantly changed 6 levels (core…
Thank you all for the warm response to our demo launch last week! Here's the first round of fixes based on your feedback. Changed input repeat speed when holding down a movement key or undo. Changed the axis of camera rotation. You can now also use the middle …
We've once again decided to bring many of the improvements from the full game to the demo! This update adds support for 13 languages, a basic menu, a brand-new Replay button, improved camera controls, puzzle updates, lots of visual and animation improvements, …
We've been working hard on the full game, and some of those improvements make the game communicate its mechanics much more clearly, so we've rolled them into the demo as well. This update brings better visual readability, nicer animations, improved controller …
We're excited to share that Trifolium has been nominated for Most Anticipated Game at the Thinky Awards!The winner is decided by a public vote, so if you'd like to support us, you can vote until 4 January on https://thinkygames.com/events/awards/ (requires a T…
Added Mac build.Added basic controller support.Movement inputs now follow the camera's rotation, and the camera no longer snaps back when you move.Holding undo now pauses for 0.5s at the start of levels.Made small tweaks to 2 levels.Note: These level changes r…