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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
In preperation for the Steam Next fest the demo has seen an update to the visuals to make it easier for players to see enemies, bullets and traps. The demo has also been rebalanced a bit to make players see a bit more content sooner and made the learning curve…
Demo Hotfix update 0.7.0.7 is now live!The demo has been hotfixed of bugs, and a new terrain piece has been added; Pits.Push ground enemies into them to eliminate them, but be careful not to fall in yourself!
Just updated the demo with a quick little hotfix adressing: Adding option for fullscreen windowed mode Letting the game run in background while loading. This should help players opening the game and browsing Steam while they wait for loading. Added tooltip for…
I've just updated the demo with a small patch addressing some small issues I found when players were playing: Added proper control icons/names where appropriate when playing with controllers. Enhanced the auto aim slightly, to auto update when getting too far …
The playtest is still going strong - thanks for everyone that plays and especially for the nice feedback you guys give! I really appreciate it! :) The patch includes: Fixed issue where some particle systems wouldn't render correctly Added 4 new levels to make …
The playtest is going great and the feedback is rolling in - thanks for that, I really appreciate it! :) Based on the feedback I got, this is the first hotfix of the Alpha Playtest. The patch includes: Fixed issue where the ice enemies would end in an endless …
Introducing Mr. Sparkle’s Nightmare; a fast, dark, skill-based take on spellcrafting and bullet hell combat!The spell crafting mechanic is at the core of the game, giving players near limitless freedom to combine runes to create crazy and exciting spells.Movem…
Hi everybody, here's a new update to the demo of Whiskers and Wizardry as I look to make the demo as polished as possible for the Steam Next Fest in October. Check it out!New Mini-bosses to face: 2 new mini-bosses joins lushwood forest to give players an extra…
I'm happy to announce that the demo now finally has been updated with the big graphics and game design overhaul, that I've been working intensely on for the past 4-5 months. After a lot of great feedback and advice, I decided to make a big overhaul to the game…
The demo has seen an update, where the design philosophy of the challenges has seen some severe changes. This means: Each room is now hand crafted with care, for a more engaging experience, which makes each room feel like a little action-puzzle you need to sol…
Join me when playing Whiskers and Wizardry!
Demo 0.6.0.0 is here! The demo includes The story is told through a cinematic in the beginning of the game You can now select to play the cinematic and/or the tutorial again after the first playthrough The magic sequence is now displayed in the HUD, along with…
Today the demo version 0.5.0.0 is out - and it's a good one! I've had a lot of feedback from testers this past week and two of the major points were: The demo is a bit too easy, which means there's an issue with experiencing the power progression fully because…
Demo Patch 0.4.2.0 is now live! This is a smaller patch, but it includes some important hotfixes and QOL changes: Increased health on enemies at certain levels/difficulties. Made the curve a bit steeper to make it a bit less trivial in the later stages. Fixed …
I am super thrilled to announce that the demo for Whiskers and Wizardry is finally live! This also means that the playtest is taken down for now - it might get up later with a more complete build when the release date is closing in. The updates for the demo: N…
Today, I've sent my Demo to review at Valve and when that gets approved sometime next week (hopefully) I will shut down the playtest and support the Demo only. That said, the playtest has just been updated so that it is the same as the current Demo build - thi…
I'm excited to share that the playtest update 0.2.0.0 is now live! This patch is a bit bigger and gives some more things to explore and experiment with, encouraging a bit longer playtimes than previously. Revamped the Feline Power system. Now it is a talent tr…
Excited to announce that the alpha playtest for Whiskers and Wizardry is now live! The playtest is a vertical slice (think demo) of the game, but it hasn't been fully tested for a demo release yet - I hope you'll help with that :) It would be a great help if y…
I am super proud and excited to announce the next title of Zillo Games: Whiskers and Wizardry! The game follows the exciting world of spellcrafting from Margoq's Lair, but takes a completely different take on it, where there's less focus on finger-twisting and…