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Hey Commanders,I know I’ve been radio silent for a while… truth is, I was going through a bit of a rough patch. Solo development can take its toll sometimes. But I’ve kept working behind the scenes, and I’ve got some exciting progress to share! 🧠 Smarter Enem…
Hello, Commanders!It’s been a while since our last update, but development on WW2 Tactics has continued moving forward.Over the past few weeks, much of our work has focused on something fundamental: bringing more variety and personality to the battlefield, whi…
Hello commanders! This month I’ve been working on several improvements that I’d like to share with you.🎮 Expanded controller supportI’ve added support for a wider range of controllers so you can play with the gamepad you prefer. I want the tactical experience…
Hello Commanders! This month has been a bit quieter in terms of public updates, so I wanted to take a moment to explain why — and also show you what I’ve been working on behind the scenes. 🎨 Still looking for a lead artist I’m still searching for a lead pixel…
Hello, Commanders! This week has been a bit unusual: our lead artist has had to step away temporarily, so we won’t have new sprites for now. But don’t worry! Development is still moving full speed ahead, and here are the updates: ⚔️ Combat Rebalance Damage vs.…
Hello Commanders This April was a very special month for us. It's been just a few weeks since we launched our Steam page, and we have already received incredible support from all of you! In our first month: - We reached over 5,600 impressions and nearly 2,000 …
Hello, Commanders! This week we focused on improving the moment-to-moment feel and visual clarity of the game. These might seem like small tweaks, but they make a big difference in the overall experience: ❤️ Redesigned Health Indicator Each unit now displays a…
Greetings, commanders! This week, we’ve made some exciting progress behind the scenes, and we’re thrilled to share the latest updates for A World at War: Tactics. Here’s a breakdown of what’s new: Steam SDK Integration We’ve successfully integrated the Steam S…
Greetings, commanders! This week, we've been working hard to improve the gameplay experience in A World at War: Tactics, and we're excited to share our progress with you. Here's a summary of the most important changes: New Graphic Style: A Bigger, Easier-to-An…
Greetings, Commanders! In this update, we want to share an important improvement to the combat system. After several tests and adjustments, we have reworked how unit engagements are calculated to make battles more strategic and balanced. Now, damage is determi…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.