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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Previous patch had a minor issue so here is another to fix it.Fixes:Fixed the buttons on the end game screen not being clickable.Fixed planets in planet selector not showing the proper values for buildings that have values that change based on plays. (Modular …
More bug fixes as well as an update to the victory screen which gives you a way to view all of your planets. Full list is below.Changes:Added a button to the victory and loss screens which opens a panel showing all of your planets at the time you won/lost.Adju…
Patch 3 with a couple more fixes, full list is below.Fixes:Removed the extra production display in the faction selection screen.Fixed an issue where some exploration events failed to select a building to offer.Changed the Strange Device event to no longer offe…
Another patch to fix some reported issues. The full list is below.Changes:Disunion crisis now does not take all produced science when no tech is selected. Previously it was counted as all being overflow rather than that the player just hadn't selected a tech y…
With this patch I'm moving the game to release version 1.0, there will still be future patches as bugs are discovered but it seems good enough to put out. Note that does not mean the game is released. I still have work to do on the steam page and such but it s…
Cardalaxy is just about ready for release. I've made a number of changes and improvements to the game to polish it up but it needs some more testing before release. If you encounter a bug while playing you can let me know using the in game bug reporter, here o…
Hey everyone. I wanted to get an update out about how development is going and how plans for the game have changed. For the past couple months I have been working on trying to design and implement some of the new systems that would be used for the two civiliza…