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Hey everyone👋It's been a while since my last Steam update, and with Hexborn's public demo on the horizon, I wanted to share something a little different I've been working on: an in-game Level Editor!Hexborn is still very much a fast-paced roguelite FPS at its…
Hey everyone👋 It’s been a little while since the last Steam update, so I wanted to share another part of what I’ve been building for Hexborn.In the previous update, I talked about handmade rooms and branching reward choices. Since then, I’ve been focusing on …
Hey everyone! It’s been a while since the last Steam update, so I wanted to share what I’ve been working on.Hexborn is a roguelite boomer shooter about surviving brutal FPS fights, drafting perks, and snowballing into an occult murder machine. But I don’t want…
Hey everyone! Recently I brought Hexborn to DreamHack (a big gaming festival here in Sweden) and ran the demo live on the show floor. It was the first public showing of the demo, so I was honestly pretty nervous. But I was really happy to see how well it was r…
Hey everyone! Hexborn recently crossed 2,500 wishlists and is now rapidly approaching 3,000 - a huge milestone and a massive motivator for me. Thank you all for the support. I’ve been laser-focused on preparing the first playable prototype, which will be avail…
💀 Inside the Perk System of HexbornHexborn started with blood and bullets, a tribute to 90s FPS legends like Blood and Doom. Fast weapons. Crunchy feedback. Cultist guts splattered across a cathedral wall.But that’s only half the story.Beneath the gothic gore…