Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everyone! The game has been moved over to URP, which should improve performance on lower-end PCs.Along with this, we’ve added the following:Headlight high beams now work (bound to the K key by default).You can now honk at cars on the road by pressing H. Som…
Hello everyone! User lebeststratege provided a detailed analysis of the current version's shortcomings (huge thanks to him for that), which I attempted to address in this update. It was incredibly challenging and time-consuming, but I think I managed to succee…
Fixed a bug where timers didn't stop after a crash.
Fixed a bug where the level progress bar could appear lower than intended. Fixed a bug with clipping through cars (probably).
Fixed a bug that allowed obtaining infinite coins.
Work has been done to optimize the main scripts. Physics interactions optimization. Additional car spawn points have been added to "Asian Village" and "Naval Drills".
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.