Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 10 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Frontier Forge is a survival game with base building and colony sim elements. Gather, craft, build, hire villagers and defend your base from bandits.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (10 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
new patchpatch notes:made the game look betterfixed a lot of debug stufffixed a bug where npcs would shoot the arrow 90 degrees up in the air - now they can shoot targets that are not in line of sightwill probably make a new trailer soon
Time for a new patch! this time ive mostly focused on fixing bugs related to combat etc.stay hardCOMBAT:Combat: There was a bug where the lock in target would be offsetArrow bug: fixed a bug where the arrow wouldnt attach properly to the body when hittingComba…
Hey another patch So the game is getting closer and closer to being done. Most of the quests are done, just need to adjust some stuff to it also have been working a lot on combat and optimizing the game, adding LOD for models etc So yea im really excited about…
Patch notes: Add research bench to unlock technologies. fix missing sounds Added ranged combat mode for workers and bandits: they will now switch to melee if a target comes close, and switch to a bow / ranged weapon if their enemy runs too far away Added damag…
patch notes: -added flanking behavior for combat. ie npcs will try to flank when fighting eachother, to create more space and better get a target. -added a visual battle tag to distinguish between teams -added combat commands. you can press F5 and command your…
Hey whats up. It's time for a new patch. Patch notes: This patch has mainly been focusing on fixing lag, adding content and improving combat. Since last patch mid august i have pushed around 90 commits to git. Many of the fixes wont be noticed right away, as t…
Hello, its been a while since the last patch unfortunately i have been busy with a lot of things and also developing the game.so in this patch i think the game is closing in on being finally somewhat playablethe worker system and goap system is finally done. i…