Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Seek purpose while managing a plethora of various afflictions and personality traits in hopes to survive an endless barrage of nightmarish threats that continuously seek to consume your mind.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The Graveyard map has been drastically changedGame is now populated with wandering world NPCs Battle mechanics are now faster and more streamlinedParty members following function has been changedEnemy Monsters Name and remaining HP are now displayed during bat…
Fixed! bug where Monster dynamic health would instantly kill monster if player's level was at zero Fixed! bug in starting area when entering cutscene, it sent the player to the wrong cutscene which also caused stalker spawn and battle instances in the first ar…
The cost of replenishing players health status via the Flayer is now the amount of the player's Lies/13 which will make the cost more flexible regardless of the amount of Lies the player has on availableAdjusted further the function of how the party members fo…
implemented dynamic monster HP scaling toward balancing battlesreworked damage number text displaysfixed in battle monster selection text displaysremoved lingered extra hidden hit box for a specific pillar object that would block players with an invisible wall…
-Psyche balancing foundation established for all psyche attacks *players may be overpowered for the time being
Added short follower character cutscenes that trigger when the player comes near the unlockable associated potential party memberNew animation applied to the Game Over ScreenNew animation for the Infection Bossreworked how party members follow and layer around…