Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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93% positive of 16 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Neon Spellstorm is an action roguelite where you race along a crumbling path as a powerful wizard! Chain cast spells, gear up, stack synergies, and gain permanent upgrades as you navigate this otherworldly realm!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 93% on 2026-11-01 → 93% today (16 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
v1.2.0-The final boss fight phase 2 has been rebalanced! Both the Boss and Summons now have reduced HP and Damage at higher Storm levels.-There are 2 new Core nodes for upgrading ALL of the Flasks, enhancing their stats! :-D
Price Drop Setting the price of a game is tricky, and sometimes you don’t get it right the first try. I’ve heard your feedback, and have lowered the price to be more in-line with player expectations!To show appreciation for those who purchased the game up to t…
v1.0.12 Got a bunch of assorted things packed into this patch! I hope to start working on some post-launch content updates this week. Cheers! :-) QoL Changes -Optimized game performance a fair amount, especially with lots of Trinkets! -New Spell Opacity settin…
This is summary of patch notes since launch! I’ll post a news update with each patch going forward :-) v1.08-v.0.11 *Changes* The final boss has 50% more hp in stages 1 and 3 The final boss summons 20% more enemies in stage 1 and 40% more enemies in stage 3 St…
The push towards full release continues! All of the backend components, systems, and mechanics are now in place! Only a small amount of content remains to be completed, then production related tasks, polishing, and playtesting. The target released date is Augu…
I've just pushed a massive update to the Demo, which represents a big step towards full release! This update has innumerable changes, fixes, and revisions, including massive overhauls of numerous mechanics and systems such as: Trinkets and Archetype system (al…
Neon Spellstorm v1.0 is Live!The path is lit and the spells are flying: Neon Spellstorm has officially launched!Contact me anytime with bugs, suggestions, or feedback:DiscordSteam DiscussionsEmail: [email protected]’s Next? Post-Launch RoadmapNeon Spells…
Works, but may need extra effort. Results from Valve's own testing.