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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We’ve been grinding away behind the scenes, doing a full-on tune-up to get everything feeling awesome. It’s been a bit since the last patch notes, so here’s a quick catch up: World size update - The overall map has been tightened up. It might feel like a step …
We've been busy but haven't posted all the update notes so I wanted to catch you up! Mods are scattered around searchable items - these really shake up the combat moments Save system overhauled - so your old save files won't work anymore but the new system is …
This patch tightens up the audio mix across the board and overhauls the save system, making it way more reliable!
There’s a big update to the playtest, and we’re fired up for you to lace up and take it for a rip! We’ve also freshened up our store listing with a brand-new Gameplay Trailer and screenshots that reflect the game’s current form - it’s looking really dialed in …
This is a super quick patch to make sure you can trigger cutscenes while playing in split screen!
Not a ton of changes from the last build, but by popular demand you can now invert your controls! I also lowered the default sensitivity a bit.