Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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65% positive of 166 · Mixed · Live from Steam
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Astray is a first-person horror/puzzle game set in an abandoned museum based on unusual cultures, legends, and supernatural themes. But something more sinister lurks beneath the surface..
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 65% on 2026-11-01 → 65% today (166 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Upgraded to the latest stable Unreal Engine version (includes various bug fixes & performance improvements) Implemented a virtual cursor for controller support in the menus Added an option to toggle crouch rather than having to hold it Changed the menu font to…
The infamous saving/loading bug shouldn't happen any more. No longer will save games randomly be corrupted Falling through the world should be eliminated Loading times should be shorter (for first entering the game) Various performance optimizations Camera cli…
Upgraded to the latest stable version of Unreal Engine (4.7) Improved performance in the starting area, saving ~3ms per frame (the difference between 50 & 60 fps) The correct footstep sounds should now always play based on the surface the player is walking on …
A small update to add some requested functionality and fix a couple of bugs: Fixed issue with VSync not working Rebinding keys should no longer overwrite gamepad controls. You may need to delete your config folder (found in AppData) to get gamepad controls bac…
Upgraded to the latest stable Unreal Engine version (includes various bug fixes & performance improvements) Implemented a virtual cursor for controller support in the menus Added an option to toggle crouch rather than having to hold it Changed the menu font to…
The infamous saving/loading bug shouldn't happen any more. No longer will save games randomly be corrupted Falling through the world should be eliminated Loading times should be shorter (for first entering the game) Various performance optimizations Camera cli…
Upgraded to the latest stable version of Unreal Engine (4.7) Improved performance in the starting area, saving ~3ms per frame (the difference between 50 & 60 fps) The correct footstep sounds should now always play based on the surface the player is walking on …
A small update to add some requested functionality and fix a couple of bugs: Fixed issue with VSync not working Rebinding keys should no longer overwrite gamepad controls. You may need to delete your config folder (found in AppData) to get gamepad controls bac…