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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Meu settings should now work in the Main Menu screen Added a quick update to Translations
the file structure should be fixed now
The latest patch brings major progress to both the Crusader Room system and the long-awaited Campaign Mode—plus, tons of new combat updates, visual improvements, and early cinematic work! Check out everything that’s new below: 🏠 Ruby’s Crusader Room is Now Ac…
This month’s update brings a major step forward in defining the identity of each faction and Crusader, alongside huge improvements to AI behavior, the fully functional Trader and Item System, and the official rollout of the new Tutorial Map! Here's everything …
Here’s a little sneak peek at the updates coming soon to the live build of Starmetal Crusaders! I've been working hard to continue pushing the game's identity forward—both visually and mechanically. Each faction is receiving a unique HUD setup while in Command…
-Combat action should no longer lock -Updated Crusader's input visuals -Fixed up Tutorial map to be clear in direction
After Months of Working hard on My next Title.I'm glad to showcase and show off what is coming to the October Steam nextfest!Come join in the fun try out the Demo and give your own review. always open for Feedback on what you liked and what can be improved tha…
oh no it looks like the space bad guys Zod and his Forces Attacked out Name title! i wonder what this could mean. Is this a sign of an incoming cosmic conflict? A sign that Zod and his forces are preparing to invade? And what about our Crusader's! —will they b…
To continue the Wave of Sales We are offering a Deal on all SlovGoblin Games, come check the bundle for a great deal! Thank you again to all fans and supporters ! we hope to continue to bring you interesting and unique experiences at affordable prices ! ːsteam…
Unfortunately, I wasn’t able to finish the update in time for the Valentine’s holiday, but to make up for it, here’s a sneak peek image of some of the exciting new content that’s coming soon! I’ve been working hard to push Unreal Engine to its limits and bring…