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84% positive of 1,586 · Very Positive · Live from Steam
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Reflex is a competitive Arena FPS that combines modern tech with the speed, precision and freedom of a 90s shooter. If you sunk countless hours into the Quake or Unreal series, Reflex will feel like a welcome return of the old school shooter feel.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-01 → 84% today (1,586 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey team! As promised, we're moving to a free-to-play model, giving back to the community after all these years! We're also working on setting up a curated workshop for weapon skins (and potentially models), but wanted to get this point release out for the F2P…
Hey all! This update brings matchmaking back to life along with a bunch of quality of life (QoL) improvements. Also will be going free to play (soon), so spread the word if you know anyone who might enjoy it. It's been fun getting back into Reflex. Thanks to t…
Moving 1.2 out of beta, thanks to everyone for the feedback ! General Fixes: Fixed RL lod not working with skins Fixed Plasma lod not working with skins Fixed bolt rifle lod not working with skins Fixed issue where UI would crash when opening last crate Gamma …
Hey lads, So the long-lasting 1.2 is finally upon us! Quite a few changes have occurred! We'll be going in to beta for this one to ensure things are stable as a lot of things have changed under-the-hood. Custom Rulesets: Let's go through a bit of history. Over…
We've had a lot of great feedback and extensive testing over the past previous months. We'd like to extend thanks to Rama and crew (sorry if you're in the crew and not named specifically, we have no way of knowing everyone involved, but we appreciate you just …
We've had a lot of great feedback and extensive testing over the past previous months. We'd like to extend thanks to Rama and crew (sorry if you're in the crew and not named specifically, we have no way of knowing everyone involved, but we appreciate you just …
Moving 1.2 out of beta, thanks to everyone for the feedback ! General Fixes: Fixed RL lod not working with skins Fixed Plasma lod not working with skins Fixed bolt rifle lod not working with skins Fixed issue where UI would crash when opening last crate Gamma …
Hey lads, So the long-lasting 1.2 is finally upon us! Quite a few changes have occurred! We'll be going in to beta for this one to ensure things are stable as a lot of things have changed under-the-hood. Custom Rulesets: Let's go through a bit of history. Over…
Hello humans! (and other species so we don't offend) We've put together a bunch of hotfixes for you. There's more under the hood that accompanies these as usual, but you get the idea.. Code Carnage pickup sound is heard again (now clamped to 4 seconds -- ours …
Hi person(s), Wen is now. Here's your log of changed things. Art Effect optimisation: burst impact, increased spark gravity, reduced number of sparks by 20%, better spark orientations, reduced spark length, increased spark width Effect optimisation: rocket exp…
Hi person(s), Wen is now. Here's your log of changed things. Art Effect optimisation: burst impact, increased spark gravity, reduced number of sparks by 20%, better spark orientations, reduced spark length, increased spark width Effect optimisation: rocket exp…
Bug fixes: Fixed issue in sound manager that would cause the game to progressively run slower over time HealthBar: fixed coloured bar incorrect offset Additional note: This may have been the cause of crashing for some.
Hi Everybody! Get your hot-fixes! Art Improvements: Fixed vertex colours on colossal arms LOD Another pass on jumppad effects (this needs a re-work, it's still heavy on GPU) Matchmaking Improvements: After everyone readies up at the MM screen, if you disconnec…
While id Software are tinkering with Quake, adding things like different characters with different abilities , many other developers are still kicking it ’99-style. Here, check out Reflex Arena , an arena FPS inspired heavily by Quake 3 and its Challenge…
https://lh3.googleusercontent.com/l_3jbuUhcXYNdv66fqim__iNfsH2bNJYh6Xzdp664DjmjH8qh5nP5bd8n2r7CMmKK8QCCS9NJhELD5iY3IMyXBnwbBDJ-Qn5Yj0HRL1mOrJiVevSX3ndl66lOgkTLRZ3b5u7ycnb We're very excited to announce that we will be officially launching out of Early Access! …
https://lh3.googleusercontent.com/l_3jbuUhcXYNdv66fqim__iNfsH2bNJYh6Xzdp664DjmjH8qh5nP5bd8n2r7CMmKK8QCCS9NJhELD5iY3IMyXBnwbBDJ-Qn5Yj0HRL1mOrJiVevSX3ndl66lOgkTLRZ3b5u7ycnb We're very excited to announce that we will be officially launching out of Early Access! …
We are excited to announce the release date for Reflex Arena! https://www.youtube.com/embed/oj2TJd_6WtI https://giant.gfycat.com/OnlyBruisedGnat.gif Many of you have been here from the very beginning. Thank you so much for being with us on the first part of ou…