Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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0% positive of 4 · 4 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (4 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Small patch for the last update New items: Handmade Hatchet: a craftable hatchet in case the starting hatchet breaks, not really durable. New structures: Rudimentary anvil: a handcrafted rock anvil, easier to get at start in case metal is out of the game. Adde…
Hey everybody!There is a lot of stuff that has been added to the game with this great update and I could not be more happy with it.I have worked really hard since the last patch to fix as many bugs as possible and to expand the game, adding requested features,…
Small patch with some upgrades today! AK47! After a long time the AK47 was added back in the game! Find the AK47 hidden somewhere in the world and shoot your way through hordes of zombies like you’ve never done! Refillable Containers! Empty containers can now …
Fixed some stuff, changed some recipes and added some structures and a new item :) Changed the recipe of the tent by removing the 6 metal scraps necessary. Now the chest panel and the cooking panel are closable while using them by reclicking E or the designed …
Small patch of some launch bugs, sorry about the wait :) Fixed a bug that would make eating in the tutorial impossible. Fixed a bug that would keep head bobbing active in the tutorial while reading the instructions. Hopefully fixed a bug when refilling the wat…
In this couple days I worked on some bugs and some new structures which I added in the game. I feel like base building can become more important and effective and I am going in that direction. Let me know what you think and thanks as always for playing the gam…
We finally did it. After 4 months of Early Access and a total of 7 months of development, we are leaving Early Access and officially publishing Apocalypse Island. This was a long and hard journey, I developed the game entirely alone and I must thank all the fr…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.