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89% positive of 292 · Very Positive · Live from Steam
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A narrative simulation game where you play as a mother-to-be working as a toll keeper in the fictional country of Janapa, a nation on the brink of chaos. Navigate daily challenges and make difficult moral choices to survive—all for the sake of your unborn child.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (292 reviews)
Works great on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
2 items on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
For press
Hey everyone!We're pushing a fix regarding the save file not working when creating a new game. The issue is now fixed, and your latest progress should now be restored.We're sorry for the inconvenience, and we're continuing to monitor all feedback and bug repor…
Happy Lunar New Year, Toll Keepers!May we all gallop into this Year of the Horse with elegance, vitality, and prosperity.To celebrate, 1998: The Toll Keeper Story is participating in the Lunar New Year Sale with the deepest discount yet - 22% off! Whether you’…
Hello Toll Keepers!We have double the good news today!First, to celebrate the holidays, 1998: The Toll Keeper Story is participating in the Steam Winter Sale with an 18% discount! If you have been waiting to jump into the toll booth or know a friend who would …
Hey everyone!We're pushing a small QoL update today regarding item interactables and save files.Here's the list of changes that we hope will improve your experience:Make the bills on the cash register & UV lights immediately draggable.Add another auto-save poi…
Hey everyone!We're pushing out another hotfix today to address some major issues you've reported. Thank you for your patience and your bug reports; they really helped us track these down!Hotfix V1.0.6 - 6 November 2025Prevent toll income from having a negative…
Hey everyone!We're pushing out a small but crucial hotfix today to address some major issues you've reported. Thank you for your patience and your bug reports, they helped us track these down!Hotfix V1.0.5 - 30 October 2025Fix a bug that cause the game failed …
Hello everyone,It’s that time of the year again—a grand celebration of storytelling, deep choices, and the profound impact of narrative in gaming! We are thrilled to share that 1998: The Toll Keeper Story is participating in this year's LudoNarraCon! To celebr…
Hello everyone!We have plenty of exciting news to share! From May 12 to May 26, 2026, 1998: The Toll Keeper Story will be available at a 40% discount!!!But that’s not all—we have more updates for you:1998: The Toll Keeper Story is now available in Japanese!Ful…
Hello again, Toll Keepers!You’ve likely heard it said that every game has its own story. While the heart of 1998: The Toll Keeper Story focuses on our main protagonist, Dewi—a toll keeper fighting for her loved ones and her own survival—the journey doesn't end…
Hello Toll Keepers!Today marks a special occasion as we join the global community in celebrating International Women’s Day. To honor the strength and resilience of women everywhere—embodied by our protagonist Dewi’s harrowing journey through the 1998 crisis—we…
Hello again! It’s Riris again! Hope you’re not bored of me yet, hehehe... This time, I’ll be sharing why GameChanger Studio, which usually collaborates with publishers, chose to self-publish this time. And what lessons did we learn from that choice, both posit…
⚠️ SPOILER WARNING: This devlog discusses the narrative structure, mechanics, and potential plot outcomes of the game. If you wish to experience the story without knowing these details, please read at your own discretion.Hello Everyone!I’m Riris. For the first…
Hello Everyone! I’m Anas, the main programmer for 1998 : The Toll Keeper Story. I want to share a bit the journey of development on the tech side.We define some principles, rules and fundamentals that must be followed, on development of the game for the cleare…
Hello everyone!You can now customize your Steam Profile with 1998: The Toll Keeper Story!Our full set of Steam Community Items is officially available. Here’s how it works:Play the Game: Get Steam Trading Cards (featuring characters from 1998) as random drops …
In this Devlog, Roderick (Game Designer) and Ruth (Composer) are going to talk about the audio development in 1998: The Toll Keeper Story The Making of Sound and MusicHello!I’m Roderick, and I want to share a bit of the process behind the making of the Sound a…
Hello everyone! I'm Dodick Zulaimi Sudirman, COO of GameChanger Studio. In 1998: The Toll Keeper Story, I mainly supported Riris on marketing the game.This time, I want to share the story behind how we approached the marketing for a game as sensitive and perso…
Hello everyone! I’m Yosi, the UI Artist for 1998 : The Toll Keeper Story. After highlighting the visual art on the aspect of characters, environments and animations,we'd like to show you how we design the user interfaces, which players will interact the most w…
Hello everyone,In this Devlog, Matthew (Animator) will be talking about how we developed the animation for 1998: The Toll Keeper Story, and Rizki (Visual Artist) will discuss the process of creating environments and vehicles that you interact with in the game.…
Hello everyone,I’m Raswan Orizka, the Art Director, and I'm with Yan, the Lead Artist from GameChanger Studio. In today’s DevLog, we will highlight our visual development process for 1998: The Toll Keeper Story: discussing a fictional world that is also very c…
Hello everyone, Pladidus Santoso here — Writer and Co-Narrative Designer for 1998: The Toll Keeper Story.This time, I’d like to talk about how GameChanger Studio adapted one of Indonesia’s darkest chapters in history and turned it into the foundation of a fict…