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Aaaand here we have it – the first detail about the air power in the upcoming updated demo version. The acronym of the day is FAOR (Flight Area of Responsibility). One of the defensive missions you’ll be able to perform in Systemic War with your flight units i…
Hello Commanders!We’d like to thank you all for the incredible amount of feedback you’ve shared since the demo release. Your comments, bug reports, and suggestions have been invaluable in helping us improve Systemic War. Our team is currently hard at work on a…
Global Deployment QueueWe decided that due to so much going on in our RTS layer, we needed to automate the classic manual method of selecting production for units and manually setting their rally points. In the new version of Global Deployment, the player will…
Finishing Kaliningrad mapLast month, we showed the Kaliningrad map as a little teaser. We are currently adding the finishing touches to it, so everyone who plays it will feel cold to the bone while looking at infantry walking those snowy steps! Improving exist…
Are generic "Tundra" and "Desert" tank skins getting old? We think so. While discussing customization for Systemic War, we wanted to go beyond basic camo swaps. Check out the 4 options attached these are a few possibilities we came up with for personalizing yo…
As playtests for RTS were deleyed progress on our game was not. So, this time we would like to show you what happend in July! Deployment zone - ReworkWe’re sharing a prototype for new resources and logistics in Systemic War! Deployment trucks now carry supplie…
Expanding grandstrategy layer with Military & Civilian factoriesDuring June, we expanded our production mechanics, such as the connection between civil and military factories. For example, each of these "strategic resources" for military production has its own…
While the Systemic WAR demo focused on Central and Eastern Europe, the full version of the game will cover the entire world between 2008 and 2025. The main actors during this period are the USA (a declining hegemon) and China (a rising superpower).Through a se…
Hello Commanders! In Systemic WAR, we're adding multiplayer, new gameplay features… but we're also significantly improving the graphics.This is what one of the RTS maps looked like in the 2025 demo, and this is what the version you'll play in 2026 will look li…
Hello Commanders!We are thrilled to announce that the first multiplayer playtests for Systemic War will launch on August 15th 2026 on Windows PC! This playtest will focus on our real-time tactical combat, allowing you to test your strategic skills in direct Pv…
In the XXI century conflict zone, understanding the battlefield is crucial to success. That’s why lately we’ve upgraded the method of bringing battlefields to life. By utilizing maps like OpenStreetMap already available in the public domain, we procedurally cr…
After we showed the new map design a few days ago, now’s the time for the overhauled user interface. As you can see, the UI in Systemic War has undergone significant changes. For example, the color scheme shifted from flat grey to graded celadon green. We also…
OK, we wrote some time ago that the features present in the upcoming demo will slowly reveal themselves. Well, here’s the first one – our new Grand Strategy map. For now, the view is set only from a distance, but you can already see some huge changes. The new …
During recent discussions on our various forums, we have discovered that many of you have a thing or two to say about countries that should be selectable in Systemic War. So let’s play a little game — which countries would be the most interesting to play in th…
We’re currently working on military production in Systemic War. As always, we're thrilled to hear your feedback. What feature would you add to military production that you find desperately lacking in the other strategic games on the market?
Working on the economic and social aspects of the upcoming demo. Which brings us to the centuries-old question – where is the fine line between a military and a well-being state while the country is under external threat?
Recently, we discussed the role of close air support during RTS battles in Systemic War. Out of curiosity, how would you like that aspect of the game to work? Do you have any favorite solutions from other titles?
Four design meetings a week, combined with massive work done in the background – that’s our current tempo and we don’t plan to slow down anytime soon. The new Systemic War demo will be more than just an update, it will be a full-on upgrade! As we increase the …
A few months have passed since our last Systemic War demo, and we’ve been working hard to update the game so that it matches your feedback as closely as possible. The effects of our humble toils will be visible soon in the new, updated version of the demo!When…