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You made it through the dungeon. You avoided the traps, slipped past the enemies and finally reached the Treasury.Then the Beast wakes up…Now you have to go all the way back. The Way In Becomes the Way OutDuring the Escape, you return through the same rooms yo…
The dungeon is quiet. Almost too quiet.You carefully make your way through the corridors, watching the enemies patrol their territory. You wait for the right moment to move, trying to stay out of sight. Then you step on a pile of Coins.Clink.It may seem like a…
One of our main goals with Don’t Wake the Beast was simple: no two dungeon runs should ever feel the same.That’s why the dungeon is built around layered randomization - both on a large structural level and in small details you notice while exploring. Big Chang…
When we started working on the dungeons in Don’t Wake the Beast, one of the first things we had to figure out was how the whole floor should feel from start to finish.Every room has its own purpose. Sometimes it introduces a small idea, sometimes it tests your…
Hey there, fellow thrill-seekers!Looks like it's time to pack the grappling hook once again. We're incredibly excited to share that Don't Wake The Beast has been selected for the PAX Rising Showcase at PAX West 2026!PAX Rising Showcase highlights a hand-picked…
One of the core ideas behind Don't Wake the Beast is that not every reward should be easy to get. As you explore the dungeon, you'll occasionally discover optional side paths leading to special rooms. The important word here is optional. You can ignore them co…