Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Optimized the performance of glowing objects in the game, and now glowing objects are closer to reality. Added an eye glow effect to zombies, making it easier to target zombies in the dark
Fix display bugs (including zombies, firearms, and dropped objects invisible bugs)
Adjusted the in-game lighting to display the zombie attack wave UI
1. Added several localized languages โโ(including Japanese, Korean, and Chinese); 2. Adjusted the probability of zombie item drops. Now the probability of zombie item drops will be adjusted according to the number of zombies on the field. In simple terms, the โฆ
change: 1. Modify hud 2. Fixed the issue where zombies do not refresh after replaying the game after death.
Upgraded GraphicsFirst of all, following up on our previous visual updates, the complete refactoring of the game has successfully elevated the in-game visuals to a whole new level:Left: The all-new remastered visuals after refactoring.Right: The legacy versionโฆ