Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We're back from Summer Games Done Quick with a few new updates! A lot has changed, and a lot more is on the way! New stuff! New upgrades! Overcharge, Thermal Runaway, Rectenna, Thousand Cuts, Leech, and Laser Parry! New tileset for floor 1! The old tileset wasโฆ
Mostly some smaller changes and fixes this time, with one new upgrade * New upgrade, Autoparry * Triple heal reward from boss has it's own animations * Byte pickups are now different colors to show rarity/amount * Fast travel fastness has been significantly inโฆ
Hey folks! Big update as we prepare for Next Fest! Our new Art Director has been hard at work on new visual effects for the game, a teleporter to bring you between floors, and a new animated player character! Stay tuned, because we're going to be continuing toโฆ
This is a small patch adding a boss entry cutscene and a boss defeat cutscene for the first floor spider boss. The 2nd floor boss is temporary, and so does not have cutscenes.This patch also fixes some minor issuesFixes an issue where energy pickups would someโฆ
Changes:Buffed reward rooms to always contain a high-tier itemFixes an issue where boss SFX volume would be unaffected by the SFX sliderFixes an issue where defeating the second boss would not show the win dialogue and would leave a teleporter that would softlโฆ
Procedural dungeons are finally here! Dungeons will now be different every time, and they'll continue to get more and more different each time as development progresses and more room types, challenges, and upgrades are designed.This update also includes a new โฆ
There is now Gold in the Dungeon! Now your gold will show where your score would show previously, and your combo now increases how much gold you're awarded with each kill! Play aggressive and parry often to maximize your gold.And what's gold without a shop to โฆ