Last 7 days · history since Nov 3, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Can you believe it's been less than 12 hours? I can!I didn't actively keep track of everything I fixed, so this is all off the dome.Made the subway station reaccessible. That was the biggest "oh fuck" moment.Dev room is no longer accessible. Thanks, again, to …
In the last news post, I talked about how this would be the final patch for 0.3, nicknamed "Train Playtest." I also talked about how I hoped this would be out before the new year. Whoops! Regardless, here are the final patch notes for 0.3. Changes Moved all tu…
long time coming but shut up this is a big update additions/big changes THE BIG THING: CHANGED THE LIGHTING. i already had a lighting plugin, but i was only using it for one thing(inside abandoned building), which is stupid. it's now used EVERYWHERE. added que…
happy november changed dialogue for a few characters so that the worldbuilding is accurate fixed bugs related to character placement game now starts in full screen added quit button on title screen other stuff that i can't remember
additions added a tutorial of how the journal works upon receiving it. added a setting to disable tutorials. added a version number to the bottom right of the title screen. fixes lowered the volume of the sink in the ladies room. it should be fine now. if it i…
there was a glitch(?) where players could fast forward the game by holding one of the interact buttons (z or enter or maybe space). i took it out. sorry speedrunners. oh yeah also i think i fixed a quest not showing up, but who cares about that lmao https://me…
Hey y'all!I know its been a minute since I released an update, but I'm putting this out to let you all know that So I'll Just Run is still being worked on as actively as possible!The reason things have been taking so damn long is because I've had to deal with …
Note from the future: this release was actually severely bugged. It is now fixed. Thank god.Hello, playtesters! I know, it's been a minute. But! The next So I'll Just Run update is finally here! ːsteamhappyːSo... what actually is the update?It's the same stuff…
Abriella wanted to wish you all a Merry Christmas, so I let her. Anyway, the final patch for 0.3, otherwise known as 0.3.9 will probably be out before January I hope. This update is mostly because of feedback I received from my friend Drew that has todo with t…