Last 7 days · history since Nov 5, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We added a procedural Fishtoy system for Simulation mode, More updates soon, thank you for playing! Screenshot by Ketchup :)
• Updated Tutorial to explain Simulation, Leveling, Audience, and Elimination• Tweaked AI decision making and states• UI changes for beginning of day and Weekly Goal• Slight tweaks to Fish ragdolling parameters• Added EXTREME PEACE poster to basement (OUT NOW)…
Minor bug fixes & OptimizationBackend fixesTrying to get the cabinets to stop infinitely spawning
Tweaked Fish Ai Cleaned up steam api integration Minor bug fixes Minor UI improvements
• Added Strike.X website (sell your inventory) • Added a test branch (right click game title > properties > betas > "test_branch"). Feel free to try out the test branch to see the latest experimental changes and updates. • Added Capsule Machine (The gumball ma…
Minor UI ImprovementsFixed cooking bugsImproved Fish AIIntroduced Fish sitting (experimental)Rebalanced Player NeedsNew enemy type in adventureFixed issue with Simmons turning inside-out...Fixed issue with player poop physics explosionAdded Rugpull (in-game in…
• Added news to the main menu • Overhauled Fish AI • Fixed Fish Pathfinding Bugs • Addressed fish getting stuck • Added timeouts • Fall-through detection and reset • Added nav markers to limbo • Overhauled Rug.pull gameplay • Increased Lucky 6 jackpot odds • S…