Last 7 days
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79% positive of 387 · Mostly Positive · Live from Steam
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"Dream Echoes" is an atypical top-down RogueLite ARPG centered on loot grinding and meta-progression. Explore the dream world, collect "Concepts", and enjoy highly free combinative combat. Upon waking, gather "Memories" to carry some "Concepts" into your next adventure…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 79% on 2026-11-01 → 79% today (387 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed a bug where did not take effect in some situations. Fixed some text description display issues. Fixed a bug where did not continue to work correctly after death and resurrection. Fixed a bug where could produce incorrect memories. Fixed a bug where some …
Increased the drop rate of . Now at Difficulty 9, tickets will drop more frequently. Fixed a bug where the effect of was not working. Fixed a bug where the damage of was abnormally too high.
The Abyss Corruption Value gameplay has been removed due to a critical bug. We sincerely apologize for the inconvenience. The bug issues that were reverted along with this removal will be fixed in a future update.
Finally couldn't hold on and got admitted to the hospital. Update frequency will be a bit lower during this period. After I finish clearing this "hospital dungeon", I'll come back and seriously consider making a roadmap. Can't sleep, so let's fix some bugs to …
Fixed a bug where self-inflicted \ was treated as \ in some cases.Fixed a bug where \ of the same element did not participate in the calculation of the corresponding elemental ailment value.Fixed a bug where added damage did not participate in the calculation …
Fixed a bug where, after the effect performance optimization, the boss's effects were not rendered correctly in some cases. Fixed a bug; now Asceticism will correctly deal \. Fixed a description bug; \ is now correctly described as triggering when hit. Fixed a…
It's been a while I'm a solo developer, and my output really isn't that high. Add everything else that's been eating my time and energy, and it's only recently that I've had the chance to sit down and write a devlog to let everyone know I'm okay. A personal no…
It's been three weeks since 0.1 launched. First off, thank you to everyone who's played — I'm genuinely blown away that so many people showed up for a game I made. That's my biggest motivation.Of course, I also know there's still a lot that isn't polished, or …
Hello everyone, I’m LonelySnow, the developer of DreamEcho.Thank you so much for your support. DreamEcho sold over 10,000 copies on its first day on Steam—a result far beyond anything I imagined, and I am overwhelmed with gratitude.Over the past two and a half…
Works, but may need extra effort. Results from Valve's own testing.