Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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95% positive of 20 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Roguelike Deckbuilder meets puzzle gameplay. Collect tarot cards and mystic items as you face unpredictable events, meet memorable characters, and explore the beyond life. Each run is different, and every decision matters. Will you ascend or fall in this unique turn-based RPG?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 → 95% today (20 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
https://i.imgur.com/NGKMPEW.png I’ve been focusing on making Umbra Lumen more stable and reliable, especially in rare edge cases that could cause errors or unexpected behavior. Performance & Stability This update includes several improvements to combat flow, t…
https://i.imgur.com/AlMLbHH.png As more players complete runs and become comfortable with the core mechanics, a new system has been introduced to offer additional challenge and long-term progression. Obsession Burden is a scalable difficulty system that allows…
https://i.imgur.com/ZVclllZ.png With more players exploring Umbra Lumen, a lot of feedback pointed toward pacing and flow during runs. This update adds a few highly requested features to give players more control over their experience: Skip Dialogue Option A n…
This patch addresses a critical issue where combat would occasionally freeze during the enemy phase. After investigating, I found that the softlock occurred when an enemy was defeated during its own action—like through status effects like Regret or Retaliation…
https://i.imgur.com/urNEXTf.png As the number of players has grown, I’ve been able to observe more runs, feedback, and gameplay patterns. One thing became clear: some strategies were performing far above the rest and becoming too dominant. Because of that, thi…
GUI adjusts pointed by the community member Moonbane: 1. Resolutions now include refresh rate options; 2. The draw pile button is now adapted to different resolutions (Although Umbra Lumen doesn't work 100% perfectly at all resolutions, due to its design); 3. …
Hello hello! I'm very happy to share some of the latest updates I've been working on. This week, we released the first Game Devlog on YouTube! https://www.youtube.com/watch?v=TeQ9nQcSx-U&t=2s The idea of ​​this content is to keep the development transparent an…