Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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61% positive of 155 · Mixed · Live from Steam
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Cavern Kings is an infinite action platformer designed to make every playthrough unique and interesting. Cavern Kings aims to explode with special effects in classical arcade fashion and create interesting synergies with its powerup system.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 61% on 2026-11-01 → 61% today (155 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
b27.5.1 is a hotfix for users experiencing silent startup crashes.
- While on the ground, Thorax will no longer walk or jump while performing sustained fire with a ranged weapon, in exchange for cooldown reduction and burst fire. - Thorax no longer takes weapon recoil while on the ground. - Fixed Top Hat's maximum health some…
- Removed hidden cavern personalities. - Modified enemy spawner behavior. - Fixed dropped chests not carrying over to the next floor. - Shops no longer have a bonus chance of carrying the most recently acquired powerup. - Baby Worms, Worms, Titan Worms, and Ey…
- Reverted knockback fix. Player once again only gets slightly bumped when hit instead of taking proper knockback. - Reverted the ability of the player to maintain speed faster than the walk speed by holding in the direction of motion. - Removed character "And…
- Added character "Android (Beta)". Uses a grappling hook instead of jumping. Flying Bracer will increase the maximum length. - Shelby's midair jump has been replaced with limited flight. Flying Bracer will increase the maximum duration of flight. - Upon takin…
- Added native Steam Controller support, which includes an experimental gyroscope-bindable action to control your aim by pointing directly at the screen. - Fixed a singleplayer issue in which alt-tabbing out and then returning to the game would block inputs fr…
b27.5.1 is a hotfix for users experiencing silent startup crashes.
- While on the ground, Thorax will no longer walk or jump while performing sustained fire with a ranged weapon, in exchange for cooldown reduction and burst fire. - Thorax no longer takes weapon recoil while on the ground. - Fixed Top Hat's maximum health some…
- Removed hidden cavern personalities. - Modified enemy spawner behavior. - Fixed dropped chests not carrying over to the next floor. - Shops no longer have a bonus chance of carrying the most recently acquired powerup. - Baby Worms, Worms, Titan Worms, and Ey…
- Reverted knockback fix. Player once again only gets slightly bumped when hit instead of taking proper knockback. - Reverted the ability of the player to maintain speed faster than the walk speed by holding in the direction of motion. - Removed character "And…
- Added character "Android (Beta)". Uses a grappling hook instead of jumping. Flying Bracer will increase the maximum length. - Shelby's midair jump has been replaced with limited flight. Flying Bracer will increase the maximum duration of flight. - Upon takin…
- Added native Steam Controller support, which includes an experimental gyroscope-bindable action to control your aim by pointing directly at the screen. - Fixed a singleplayer issue in which alt-tabbing out and then returning to the game would block inputs fr…
- Jack now starts with 1000 gems. - Rex's life drain has been changed from the minimum between 2% of inflicted damage and 5% of victim max health to 10% of inflicted damage multiplied by the inverse of the victim's current health percentage. - Optimized the fl…
b26 marks the largest patch notes in the history of the game! There’s like a million (and a billion behind-the-scenes ones) so I’ll start summarize it before getting into detail. - Brand new lighting system. Game runs and looks much better! - Two new enemies a…